//
//  BaseLayer.h
//  FIRE_BODY
//
//  Created by MeMac.cn on 11-4-18.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface BaseLayer : ColorLayer {
	BOOL  isZoomByScene;//是否跟随Scene进行缩放 
}

-(void) setIsZoomByScene:(BOOL)_isZoomByScene;

-(BOOL) getIsZoomByScene;

@end
